DX11 SET OBJECT LOOKAT

Rotate the specified object so that it is facing (or "looking at") the given 3D position.

  Syntax
DX11 SET OBJECT LOOKAT object, x, y, z
  Parameters
object
Dword
The object to set the look-at position of.
x
Float
The X coordinate of the look-at position of the given object.
y
Float
The Y coordinate of the look-at position of the given object.
z
Float
The Z coordinate of the look-at position of the given object.

  Returns

This function does not return a value.

  See also

OBJECT Functions Menu
DX11 Function Categories